Whereas earlier C&C games focused on re source management and directing numerous troops simultaneously in real time, Sole Survivor takes a completely different approach. Players choose just one of 23 units--including new toys like a Flame Tank, a goopy Visceroid, and four types of dinosaurs--before being thrust into the thick of online battle with up to 50 other players. Your single unit can be upgraded with power-up crates containing speed boosts, bigger weapons, radar capabilities, and more. The result is a decidedly arcade-like romp that barely resembles the other C&C games.
But enjoyment of Sole Survivor is directly proportionate to your Internet connection's speed. At 28.8, there's often a lag between command and execution; sometimes, the commands get lost altogether. Even worse, this is not the style of gameplay that made C&C a household name. It's totally a most-toys-wins game; if one person amasses an impressive amount of power-ups, they're nearly unstoppable--and if it's not you, tough luck.
Still, battles are brief, and variations like Football and Capture the Flag tweak the replay value. C&C fans will definitely want to test their mettle, but until there's a T1 in every home, gamers may find themselves disappointed with the sometimes-sluggish Sole Survivor.
Sole Survivor is the 3rd and a largely forgotten C&C game. The game was similar to a top down shooter, however unlike a top down shooter your character controls more like a unit from Command & Conquer, by pointing and clicking, rather than the more traditional keyboard for movement and mouse for.
ProTips:
- If your health is full, don't grab a green crate--there's a good chance it will contain a nuclear bomb.
- Just because a unit lacks wheels doesn't mean it's worthless. Many ace players use Commandos to great effect.
- Keep an eye on your ion Danger status in the lower right window. If you get too greedy with the power-up crates, it'll come from nowhere and blast the bejeezus out of you.
Overall rating: 7.5